Getting Started
Installation
Demos
Documentation
Python API Reference
Entity
Cameras
Pinhole Camera
Lights
Point Light
Square Light
Dynamic Rendering
Body Fixed Rendering
Body Fixed Entity
Body Fixed Group
Rotations
Rigid Body
Links
GitHub
PyPI
Website
License
CERES Ray Tracer
»
Index
Index
A
|
B
|
C
|
E
|
F
|
G
|
I
|
L
|
M
|
N
|
O
|
P
|
R
|
S
|
T
A
abcorr (crt.body_fixed.BodyFixedEntity attribute)
(crt.body_fixed.BodyFixedGroup attribute)
(crt.cameras.PinholeCamera attribute)
(crt.Entity attribute)
(crt.lights.PointLight attribute)
(crt.lights.SquareLight attribute)
(crt.RigidBody attribute)
B
BodyFixedEntity (class in crt.body_fixed)
BodyFixedGroup (class in crt.body_fixed)
C
Camera (class in crt.cameras)
color (crt.body_fixed.BodyFixedEntity attribute)
(crt.Entity attribute)
crt.rendering
module
crt.rotations
module
E
Entity (class in crt)
euler_to_rotmat() (in module crt.rotations)
F
focal_length (crt.cameras.PinholeCamera attribute)
frame (crt.body_fixed.BodyFixedEntity attribute)
(crt.body_fixed.BodyFixedGroup attribute)
(crt.cameras.PinholeCamera attribute)
(crt.Entity attribute)
(crt.lights.PointLight attribute)
(crt.lights.SquareLight attribute)
(crt.RigidBody attribute)
G
geometry_path (crt.body_fixed.BodyFixedEntity attribute)
(crt.Entity attribute)
geometry_type (crt.body_fixed.BodyFixedEntity attribute)
(crt.Entity attribute)
get_fov() (crt.cameras.Camera method)
(crt.cameras.PinholeCamera method)
I
instance_pass() (crt.body_fixed.BodyFixedGroup method)
(in module crt.rendering)
intensity (crt.lights.Light attribute)
(crt.lights.PointLight attribute)
(crt.lights.SquareLight attribute)
intersection_pass() (crt.body_fixed.BodyFixedGroup method)
(in module crt.rendering)
L
Light (class in crt.lights)
M
MIT License
,
[1]
module
crt.rendering
crt.rotations
N
name (crt.body_fixed.BodyFixedEntity attribute)
(crt.body_fixed.BodyFixedGroup attribute)
(crt.cameras.PinholeCamera attribute)
(crt.Entity attribute)
(crt.lights.PointLight attribute)
(crt.lights.SquareLight attribute)
(crt.RigidBody attribute)
normal_pass() (crt.body_fixed.BodyFixedGroup method)
(in module crt.rendering)
O
origin (crt.body_fixed.BodyFixedEntity attribute)
(crt.body_fixed.BodyFixedGroup attribute)
(crt.cameras.PinholeCamera attribute)
(crt.Entity attribute)
(crt.lights.PointLight attribute)
(crt.lights.SquareLight attribute)
(crt.RigidBody attribute)
P
PinholeCamera (class in crt.cameras)
PointLight (class in crt.lights)
position (crt.body_fixed.BodyFixedEntity attribute)
(crt.body_fixed.BodyFixedGroup attribute)
(crt.cameras.PinholeCamera attribute)
(crt.Entity attribute)
(crt.lights.PointLight attribute)
(crt.lights.SquareLight attribute)
(crt.RigidBody attribute)
R
ref (crt.body_fixed.BodyFixedEntity attribute)
(crt.body_fixed.BodyFixedGroup attribute)
(crt.cameras.PinholeCamera attribute)
(crt.Entity attribute)
(crt.lights.PointLight attribute)
(crt.lights.SquareLight attribute)
(crt.RigidBody attribute)
render() (crt.body_fixed.BodyFixedGroup method)
(in module crt.rendering)
resolution (crt.cameras.PinholeCamera attribute)
RigidBody (class in crt)
rotation (crt.body_fixed.BodyFixedEntity attribute)
(crt.body_fixed.BodyFixedGroup attribute)
(crt.cameras.PinholeCamera attribute)
(crt.Entity attribute)
(crt.lights.PointLight attribute)
(crt.lights.SquareLight attribute)
(crt.RigidBody attribute)
rotation_1() (in module crt.rotations)
rotation_2() (in module crt.rotations)
rotation_3() (in module crt.rotations)
S
scale (crt.body_fixed.BodyFixedEntity attribute)
(crt.body_fixed.BodyFixedGroup attribute)
(crt.cameras.PinholeCamera attribute)
(crt.Entity attribute)
(crt.lights.PointLight attribute)
(crt.lights.SquareLight attribute)
(crt.RigidBody attribute)
sensor_size (crt.cameras.PinholeCamera attribute)
set_pose() (crt.body_fixed.BodyFixedEntity method)
(crt.body_fixed.BodyFixedGroup method)
(crt.cameras.PinholeCamera method)
(crt.Entity method)
(crt.lights.PointLight method)
(crt.lights.SquareLight method)
(crt.RigidBody method)
set_position() (crt.body_fixed.BodyFixedEntity method)
(crt.body_fixed.BodyFixedGroup method)
(crt.cameras.PinholeCamera method)
(crt.Entity method)
(crt.lights.PointLight method)
(crt.lights.SquareLight method)
(crt.RigidBody method)
set_rotation() (crt.body_fixed.BodyFixedEntity method)
(crt.body_fixed.BodyFixedGroup method)
(crt.cameras.PinholeCamera method)
(crt.Entity method)
(crt.lights.PointLight method)
(crt.lights.SquareLight method)
(crt.RigidBody method)
set_scale() (crt.body_fixed.BodyFixedEntity method)
(crt.body_fixed.BodyFixedGroup method)
(crt.cameras.PinholeCamera method)
(crt.Entity method)
(crt.lights.PointLight method)
(crt.lights.SquareLight method)
(crt.RigidBody method)
size (crt.lights.SquareLight attribute)
smooth_shading (crt.body_fixed.BodyFixedEntity attribute)
(crt.Entity attribute)
spice_pose() (crt.body_fixed.BodyFixedEntity method)
(crt.body_fixed.BodyFixedGroup method)
(crt.cameras.PinholeCamera method)
(crt.Entity method)
(crt.lights.PointLight method)
(crt.lights.SquareLight method)
(crt.RigidBody method)
spice_position() (crt.body_fixed.BodyFixedEntity method)
(crt.body_fixed.BodyFixedGroup method)
(crt.cameras.PinholeCamera method)
(crt.Entity method)
(crt.lights.PointLight method)
(crt.lights.SquareLight method)
(crt.RigidBody method)
spice_rotation() (crt.body_fixed.BodyFixedEntity method)
(crt.body_fixed.BodyFixedGroup method)
(crt.cameras.PinholeCamera method)
(crt.Entity method)
(crt.lights.PointLight method)
(crt.lights.SquareLight method)
(crt.RigidBody method)
SquareLight (class in crt.lights)
T
transform_to_body() (crt.body_fixed.BodyFixedGroup method)